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Murk-Imp
Epic · Tide · Prism Holo · RL1 1/8
"It delights in stealing shiny things from travelers passing the marsh."
HP
70
Attack
30
Defense
30
Speed
90
Power
33
Retreat
1
Trophy
1
Stage
Basic
Weakness: Radiant (x2) · Resistance: Shade (−20)
Attacks & ability
Ability
Murk Shift
Once during your turn, you may draw 1 card.
Trickster Puddle
301 Tide Energy
Switch this creature with 1 of your Benched creatures.
Confuse Sludge
302 Tide Energy
Your opponent reveals their hand. Choose 1 card there and shuffle it into their deck.
Lore
Murk-Imps are mischievous spirits of the swamp known for their rapid, unpredictable movements. They often form small packs to outmaneuver larger prey before disappearing into the mist. They are fascinated by anything that sparkles and will hoard stolen trinkets in their nests.
Habitat: toxic swamplands
