← Rip Legends

Murk-Imp

Epic · Tide · Prism Holo · RL1 1/8

"It delights in stealing shiny things from travelers passing the marsh."

HP
70
Attack
30
Defense
30
Speed
90
Power
33
Retreat
1
Trophy
1
Stage
Basic
Weakness: Radiant (x2) · Resistance: Shade (−20)

Attacks & ability

Ability

Murk Shift

Once during your turn, you may draw 1 card.

Trickster Puddle

30
1 Tide Energy

Switch this creature with 1 of your Benched creatures.

Confuse Sludge

30
2 Tide Energy

Your opponent reveals their hand. Choose 1 card there and shuffle it into their deck.

Lore

Murk-Imps are mischievous spirits of the swamp known for their rapid, unpredictable movements. They often form small packs to outmaneuver larger prey before disappearing into the mist. They are fascinated by anything that sparkles and will hoard stolen trinkets in their nests.

Habitat: toxic swamplands