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Steel-Stinger Scout

Uncommon · Metal · Holo · RL1 1/18

"A quick scout that uses its metallic sting to disrupt enemy formations."

HP
90
Attack
50
Defense
50
Speed
70
Power
43
Retreat
1
Trophy
1
Stage
Evolved
Weakness: Ember (x1.5) · Resistance: Verdant (−20)

Attacks & ability

Ability

Scout-Dash

Once during your turn, you may discard your hand and draw 3 cards.

Stinger-Strike

50
2 Metal Energy

Flip a coin. If heads, the Defending creature is Stunned.

Force-Flight

30
1 Any Energy

Your opponent switches their Active creature with a Benched one.

Lore

The Steel-Stinger Scout acts as the primary eyes and ears for larger metallic constructs. It can hover effortlessly in the coldest winds, marking targets for its allies. Its sting contains a freezing agent that temporarily disables electronic systems in other creatures.

Habitat: frozen tundra