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Temple-Crag

Uncommon · Stone · Standard · RL1 1/18

"It stands immovable, absorbing the history of the walls it patrols."

HP
110
Attack
60
Defense
80
Speed
30
Power
51
Retreat
3
Trophy
1
Stage
Evolved
Weakness: Verdant (x2) · Resistance: Frost (−10)

Attacks & ability

Ability

Temple Anchor

Once during your turn, you may reduce this creature's retreat cost by 1.

Rumble Strike

50
2 Stone Energy

Flip a coin. If heads, the Defending creature is Stunned.

Ancient Burden

30
3 Any Energy

Discard 1 Energy from the Defending creature.

Lore

Temple-Crags are sentient segments of temple architecture that gained life over centuries. They do not sleep, preferring to watch over corridors until the stone crumbles. They are rivals to any creature that digs beneath the foundation. Their presence is said to keep the temple in perfect structural alignment.

Habitat: ancient temple grounds