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Coral-Kindle

Common · Ember · Standard · RL1 1/25

"Its back glows like embers hidden beneath the reef."

HP
60
Attack
30
Defense
20
Speed
40
Power
25
Retreat
1
Trophy
1
Stage
Basic
Weakness: Tide (x2) · Resistance: Metal (−10)

Attacks & ability

Ability

Coral-Glow

Once during your turn, you may heal 10 damage from this creature.

Spark-Drift

30
1 Ember Energy

Does 30 damage.

Singe-Wave

20
2 Ember Energy

Flip a coin. If heads, the Defending creature is Scorched.

Lore

Coral-Kindle reside in the hollows of ancient coral towers. They emit a constant warmth to prevent their home from hardening into solid rock. When threatened, they release a flash of light to blind predators.

Habitat: sunken coral cities

Other prints of this character