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Frost-Wisp-Sentinel

Ancient Frost-Core Sovereign

Epic · Frost · Prism Holo · RL1 2/8

"The hallway seems to freeze in time as the sentinel guards its hoard with silent, frigid intensity."

HP
150
Attack
60
Defense
80
Speed
60
Power
61
Retreat
2
Trophy
1
Stage
Basic
Weakness: Ember (x2) · Resistance: Stone (−20)

Attacks & ability

Ability

Frost-Armor Shroud

Prevent all damage to this creature from attacks by your opponent's creatures that are already Frozen.

Permafrost Pulse

50
2 Frost Energy

Discard 1 card from your opponent's hand.

Entombing Reach

80
4 Frost Energy

Take 1 of your opponent's Trophy cards if this attack downs the Defending creature.

Lore

These wisps are the remnants of guardians from a lost civilization. They drift through the temple halls to ensure no intruders disturb the slumbering relics. They have no physical substance, appearing as flickering blue flames in the cold air. They harbor a deep resentment towards those who seek to plunder the temple wealth.

Habitat: ancient temple grounds

Other prints of this character