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Dune-Sip

Azure Trench-Scuttler

Uncommon · Tide · Standard · RL1 2/18

"A nimble scavenger that can find hidden artifacts buried deep beneath the shifting crystal dunes."

HP
90
Attack
40
Defense
50
Speed
60
Power
40
Retreat
1
Trophy
1
Stage
Basic
Weakness: Verdant (x1.5) · Resistance: Tide (−10)

Attacks & ability

Ability

Tide-Run

Reduce this creature's retreat cost by 1.

Sand-Needle Jab

20
1 Tide Energy

Flip a coin; if heads, the Defending creature is now Stunned.

Treasure Scavenge

0
2 Any Energy

Draw 2 cards.

Lore

Dune-Sips are the smallest scavengers in the Glass Dunes. They utilize specialized proboscises to extract subterranean vapor. Often found huddling near crystal outcrops for protection. They are known to be extremely skittish.

Habitat: crystal deserts

Other prints of this character