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Dune-Sip
Crystal-Shell Scavenger
Rare · Tide · Prism Holo · RL1 3/12
"It sifts through the crystalline sands of forgotten tides for glimmering fragments."
HP
90
Attack
40
Defense
50
Speed
50
Power
39
Retreat
1
Trophy
1
Stage
Basic
Weakness: Stone (x1.5) · Resistance: Tide (−10)
Attacks & ability
Ability
Dune Stealth
This creature cannot be the target of opponent's attacks while on the Bench.
Needle-Claw Snap
301 Tide Energy
Flip a coin. If heads, the Defending creature is now Chained.
Sand-Sifter Swarm
603 Any Energy
Shuffle 1 card from your opponent's hand into their deck.
Lore
Dune-Sips are the smallest scavengers in the Glass Dunes. They utilize specialized proboscises to extract subterranean vapor. Often found huddling near crystal outcrops for protection. They are known to be extremely skittish.
Habitat: crystal deserts














