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Dune-Sip

Crystal-Shell Scavenger

Rare · Tide · Prism Holo · RL1 3/12

"It sifts through the crystalline sands of forgotten tides for glimmering fragments."

HP
90
Attack
40
Defense
50
Speed
50
Power
39
Retreat
1
Trophy
1
Stage
Basic
Weakness: Stone (x1.5) · Resistance: Tide (−10)

Attacks & ability

Ability

Dune Stealth

This creature cannot be the target of opponent's attacks while on the Bench.

Needle-Claw Snap

30
1 Tide Energy

Flip a coin. If heads, the Defending creature is now Chained.

Sand-Sifter Swarm

60
3 Any Energy

Shuffle 1 card from your opponent's hand into their deck.

Lore

Dune-Sips are the smallest scavengers in the Glass Dunes. They utilize specialized proboscises to extract subterranean vapor. Often found huddling near crystal outcrops for protection. They are known to be extremely skittish.

Habitat: crystal deserts

Other prints of this character