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Dune-Sip
Common · Tide · Standard · RL1 1/25
"A tiny creature that condenses morning fog into life-giving droplets."
HP
60
Attack
30
Defense
20
Speed
40
Power
25
Retreat
1
Trophy
1
Stage
Basic
Weakness: Ember (x2) · Resistance: Stone (−10)
Attacks & ability
Ability
Desert Filter
Once during your turn, you may discard 1 card from your hand to draw 1 card.
Moistening Tap
201 Tide Energy
Flip a coin. If heads, the Defending creature is Frozen.
Desert Dew
302 Tide Energy
Heal 20 damage from this creature.
Lore
Dune-Sips are shy, translucent creatures that hover just inches above the hot sands. They gather in large clusters during the cooling dawn to harvest moisture from the air. Their primary predators are heat-seeking scavengers, forcing the Dune-Sips to remain perpetually alert. When threatened, they release a sudden burst of ice-cold mist to camouflage their escape.
Habitat: crystal deserts














