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Dune-Sip

Common · Tide · Standard · RL1 1/25

"A tiny creature that condenses morning fog into life-giving droplets."

HP
60
Attack
30
Defense
20
Speed
40
Power
25
Retreat
1
Trophy
1
Stage
Basic
Weakness: Ember (x2) · Resistance: Stone (−10)

Attacks & ability

Ability

Desert Filter

Once during your turn, you may discard 1 card from your hand to draw 1 card.

Moistening Tap

20
1 Tide Energy

Flip a coin. If heads, the Defending creature is Frozen.

Desert Dew

30
2 Tide Energy

Heal 20 damage from this creature.

Lore

Dune-Sips are shy, translucent creatures that hover just inches above the hot sands. They gather in large clusters during the cooling dawn to harvest moisture from the air. Their primary predators are heat-seeking scavengers, forcing the Dune-Sips to remain perpetually alert. When threatened, they release a sudden burst of ice-cold mist to camouflage their escape.

Habitat: crystal deserts

Other prints of this character