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Dune-Sip
Crystal-Sand Wisp
Uncommon · Tide · Holo · RL1 2/18
"A tiny wanderer that consumes the heat of the sands."
HP
90
Attack
40
Defense
40
Speed
50
Power
37
Retreat
1
Trophy
1
Stage
Basic
Weakness: Tide (x2) · Resistance: Stone (−10)
Attacks & ability
Ability
Sand-Slip
This creature takes 10 less damage from attacks.
Crystal-Spike
301 Tide Energy
Flip a coin. If heads, the Defending creature is now Frozen.
Steal-Sample
202 Any Energy
Steal 1 Energy from the Defending creature.
Lore
Dune-Sip creatures are solitary wanderers that spend their lives filtering the sand. They are remarkably peaceful, avoiding conflict by burying themselves deep when predators approach. Their bodies are translucent, showing the inner fluids that keep them hydrated in the desert sun.
Habitat: crystal deserts














