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Dune-Sip

Crystal-Sand Wisp

Uncommon · Tide · Holo · RL1 2/18

"A tiny wanderer that consumes the heat of the sands."

HP
90
Attack
40
Defense
40
Speed
50
Power
37
Retreat
1
Trophy
1
Stage
Basic
Weakness: Tide (x2) · Resistance: Stone (−10)

Attacks & ability

Ability

Sand-Slip

This creature takes 10 less damage from attacks.

Crystal-Spike

30
1 Tide Energy

Flip a coin. If heads, the Defending creature is now Frozen.

Steal-Sample

20
2 Any Energy

Steal 1 Energy from the Defending creature.

Lore

Dune-Sip creatures are solitary wanderers that spend their lives filtering the sand. They are remarkably peaceful, avoiding conflict by burying themselves deep when predators approach. Their bodies are translucent, showing the inner fluids that keep them hydrated in the desert sun.

Habitat: crystal deserts

Other prints of this character